solution:
in ~/.emacs
;;; A quick & ugly PATH solution to Emacs on Mac OSX (if (string-equal "darwin" (symbol-name system-type)) (setenv "PATH" (concat "/opt/local/bin:/opt/local/sbin:" (getenv "PATH"))))restart emacs
source
;;; A quick & ugly PATH solution to Emacs on Mac OSX (if (string-equal "darwin" (symbol-name system-type)) (setenv "PATH" (concat "/opt/local/bin:/opt/local/sbin:" (getenv "PATH"))))restart emacs
/Developer/SDKs/MacOSX10.6.sdk/Library/Frameworks/Frameworks -> /Library/Frameworksso:
cd /Developer/SDKs/MacOSX10.6.sdk/Library/Frameworks/ ln -s Frameworks/*.framework .
download http://code.google.com/p/pybox2d/downloads/list unzip pybox2d-2.0.2b2.zip cd Box2D-2.0.2b2 sudo python setup.py install
self.turretjoint = w.CreateJoint(jointDef)#.getAsType()
cd pybotwar python main.py
make command,make CPPFLAG=-DMYFLAGwhich is equal to,
#define MYFLAGin cpp file.
File->Input Devices...->Configuration untick the pen and eraserM-x shell-script-mode
int n = 5; //normal int variable int *const nptr = &n; //nptr always point to n, cannot be changed *nptr = 6; //OK since n is non-const const int *cnptr = &n; //treats the pointed variable as a const n = 7; //OK *cnptr = 8; //NG since n is treated as const const int cn; const int *const cnptr = &n; //cannot redirect pointer, cannot change value